Shady jobs and stations
Wash and incinerator start at 5 BTC. Forgery timer is back.
Shady work is the second XP bar. It does not level because you sold pizzas. 1.0 rewrote the jobs: new names, a level requirement, a time window, and a written description on all 92 shady window jobs. You can accept a job before you own the station it needs. The missing upgrade is listed under HINTS.

Read job markers correctly in 1.09
Dig sites, Zack's roach hunts and shady delivery spots now share the standard marker layout: a site diamond, site tag, quest name and location line. Read the job and the location together before setting off, especially when several accepted jobs are visible.
For Zack's hunt, accept the job first so its quest-list row names the location. Use that line to choose the area, then search around the marked circle. The circle is deliberately offset from the actual roach: standing on the diamond does not put you on the creature. A marker that leads to a search area is therefore not, by itself, a broken quest.
For a dig or delivery, match the marker's quest name to the job you intend to finish. These clearer labels do not replace a job's station, item or level requirements. If a washing or incinerator item is missing, use the reset advice below rather than treating every quest problem as a map issue.
See the 1.09 patch notes for the matching oven-gauge change.
Stations worth buying first
1.0.1 cut the Washing Machine level-1 upgrade from 8 BTC to 5 BTC, the same price as the incinerator upgrade. Early profit on Sean Mughead's first quest, the washing machine's first quest, and the incinerator's first quest was rebalanced in that same patch. Do not trust an Early Access video for those payouts.
1.02 added a quest reset for washing-machine jobs, incinerator jobs, and item quests such as Eleanor's chest. If the item is gone and the tracker is still up, reset that job. You do not need a new campaign for that specific jam.
| Station | What it is for | 1.0 / 1.02 note |
|---|---|---|
| Washing machine | Bloody clothes and the first shady upgrades | Level 1 costs 5 BTC. 1.03: level-3 washing jobs now really need a level-3 machine |
| Incinerator | Evidence and the early quest the patch rebalanced | Same 5 BTC entry price |
| Forgery table | Signature mini-game, timer restored in 1.0.1 | 18 scripted jobs, then unlimited random ones. On-time debt payments can unlock the table. 1.04: the job card updates the moment you forge |
| Dark web computer | Deliveries and a skill tree | "Fully Encrypted Dough" is every talent on that tree |
| Redline phone | Incoming shady ingredient orders | Rings up to 5 times a day and can ask for all 8 shady ingredients. Orders survive closing the shop |
| Underground kitchen | Ladder down from the yard | 1.0 addition. Three mushroom varieties, 18 gathering spots |
The forgery timer was missing and is back. If a guide from April says the station has no clock, it is out of date.
The patch that fixed forged jobs (1.04)
Random forgery jobs used to be unreadable while you worked. The document could be finished and the HUD card still sat on "Forge a badge" until the courier turned up, so the only way to know what you were making was to read it off the paper in your hands.
1.04 changes two things:
- The quest card updates the moment the forging finishes, with no courier needed.
- The task line is written like the scripted handwritten jobs: it states the document type, the name that has to go on it, and the exact delivery location.
So if a forge job looks like it stalled, it is not stuck — finish the document and the card follows. A stalled washing job is a different bug, and that one has the 1.02 quest reset.
Level gates also tightened in 1.03: a level-3 washing job cannot be finished on a level-2 machine any more. That is the patch to blame if a job that used to complete now sits at the machine with nothing happening.
Reputation you can actually plan around
A finished shady job moves reputation by 10. Camouflage in the yard (wire, planters, racks, a guard dog, a washing counter) reduces that move by 10–30%. Sleeping through a shady job expires it; you get a summary when you wake.
Sabotage on 1.02:
- Yellow and orange zones, front and shady, have a 1 in-game day cooldown.
- Cops or mob members appear at most once that day.
- Arcade duel popups are also capped at once a day.
- Walking out of the zone and back in does not refresh the timer.
The duel cabinets named in the 1.0 notes are Midnight Skater, Cop Bop, Pizza Typer, and Who Wants to Be a Wise Guy.
Pizza that is not on the front menu
Three achievements sit on the shady menu, and the patch notes do not print the topping list:
- Collect 3 different mushrooms ("These Aren't All For Cooking, Right?"). 1.0 placed three varieties on 18 spots. It does not publish the coordinates.
- Serve 10 Shady Pizzas.
- Cook a Lucid Pizza.
Eleanor Marsh's dig quest unlocks a buyer who pays BTC for medical supplies. Red Eye's line unlocks extra ingredients. Neither note is a recipe card. For a pizza hand-in, re-read the current quest card and its item requirements. The camera name rule applies to photographs; it does not establish which pizza an NPC accepts. The 1.09 oven fix changes the gauge only, so it does not supply a missing Lucid Pizza recipe.
Dark web deliveries
"Some Hands-On Customer Service" is five different dark-web items handed over yourself. Buying 100 shady items is a separate, much rarer achievement. Dark-web search shows locked products and the tier they need, so a greyed row is a level gate, not a bug.
Bitcoin miners are bought per slot. The first trade is "To The Moon!". Miner Mk.III is a 1.0 machine. 1,000 BTC from shady quests is "Smooth Criminal", and almost nobody had it in the first days after 1.0 — the global rate was about 1% on 27 September 2026.




